Mobile studio · Kotlin Multiplatform

15 apps in production.
One shared codebase.

We design, build and ship apps and games for Android and iOS. The same core runs on both platforms, so every improvement reaches all your users at once.

The same fifteen apps, on both platforms.

15apps shipped and maintained
2platforms: Android and iOS
1shared codebase
ES/ENwe work in two languages

What we do

From first sketch to the store.

Kotlin Multiplatform lets us share the logic across Android and iOS while the interface stays native on each. In practice: one project instead of two, and an app that feels at home on the system it runs on.

Custom apps

Software for your business: operations, field work, clients, payments. We define the scope, build a first usable version and iterate it with real use.

Mobile games

Casual and puzzle, from playable prototype to launch. Ten of our published apps are games, so the road is already mapped.

Our own products

We ship our own too. That portfolio is the proof: we know what it takes to keep an app alive after launch day, not just to reach it.

How we work

Four steps, no surprises.

  1. 01

    Scope

    We define what the app solves, who it's for, and what stays out of the first version.

  2. 02

    Design

    Screens and flows before any code, so there's something to look at while we decide.

  3. 03

    Build

    Shared Kotlin Multiplatform core with native interfaces on Android and iOS, plus builds to test as we go.

  4. 04

    Release

    Store listings, submission to both stores, and support after launch.

Got an app in mind?

Tell us what you want to build. We'll come back with a sense of scope and where to start.

Or write straight to info@tepuytech.ca

FAQ

Before you write.

Why Kotlin Multiplatform instead of two separate apps?

Because the logic is written once and runs on Android and iOS. The interface stays native on each system, so the app still feels at home on the platform, and every change happens in one place.

Do you publish on Google Play and the App Store?

Yes. We prepare the listing, the graphic assets and the submission to both stores. All fifteen apps in the portfolio went through that process.

Do you work in Spanish and English?

Both. Meetings, documentation and the app itself can be in whichever language you need.

What do you need to get started?

A description of what the app should do and who it's for. That's enough for a first conversation about scope and priorities.